Queue multiple View Layers ================================== What if you have different varions of your project and you want to render them all out to different files ? In Blender you can set up multiple view layers and assign specific collections to them. If you are not using a multilayer file output (eg ``OpenEXR multilayer``), Blender will render all layers, run the compositing process and then store the ``combined``result to your file. BRQ lets you render each layer to separate single layer files (eg ``PNG``, ``MOV``, ``MP4``...). Set up your view layers in Blender ''''''''''''''''''''''''''''''''''''''''' Add as many layers as you want in your scene. and include / exclude collections for each layers. .. raw:: html
In this example, 2 layers are being used to create two different versions of the same animation. One with two picture frames on the wall, and an other with only one.
.. tip:: Properly name your layers since those names will be used in the output file path. .. tip:: Save each view layer to different folders by using :ref:`File Output Wildcards `. Send your project to BRQ ''''''''''''''''''''''''''''''''''''' .. raw:: html Select View Layer in BRQ ''''''''''''''''''''''''''''''''' Duplicate the render item by using the shortcut ``Shift-D``, then select the view layer you want to render. Or add all view layers with ``RMB ‣ Queue multiple ‣ All View Layers``. .. raw:: html The Result ''''''''''''''''''''''''''''''''' .. raw:: html
On the left, the saved image for the ``1-Picture`` layer, on the right the ``2-Pictures`` layer.
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Note the ``[1-Picture]`` and ``[2-Pictures]`` in the file names. This is added by BRQ, see :ref:`File Output Wildcards ` if you want to change that.