File Output Wildcards ================================== What if you want to quickly set up a file different output path for all your ``scenes`` / ``cameras`` / ``view layers`` ? | Wildcards are tokens that you can add to your output file path in Blender. | **They will be automatically replaced** by the related property name in the output file path. It’s a time saver since you don’t have to specify a unique path for each item. Set it up only once and each item gets a unique path based on the selected ``scenes`` / ``cameras`` / ``view layers``. BRQ wildcards are additional tokens that complement Blender’s built-in `file output template variables. `_ BRQ 5 now uses **Blender 5 File Output Template Variables** (see: Blender manual → `File Paths. `_) Supported template variables: '''''''''''''''''''''''''''''''''''''''''''' - ``{scene_name}`` : selected scene name - ``{camera_name}`` : selected camera name - ``{viewlayer_name}`` : selected view layer name - ``{blend_name}`` : current .blend file name - ``{blend_dir}`` : directory of current .blend file - ``{blend_name_lib}`` : library .blend file name - ``{blend_dir_lib}`` : directory of library .blend file - ``{fps}`` : scene frame rate - ``{resolution_x}`` : render resolution X - ``{resolution_y}`` : render resolution Y .. raw:: html
In green the computed output path for the current item (MyProject.blend).
Example: '''''''''''''''''''''''''''''''''''''''''''' Assuming you have a project called ``room`` with 3 cameras ``Main-camera``, ``Picture-camera``, ``Window-camera`` .. tab:: Save to different folders | In the Blender output settings, enter the desired tokens for the output path : ``C:\Users\user_name\room\{camera_name}\animation.png`` When all cameras are added to the queue, BRQ expands the file output paths to: - ``C:\Users\user_name\room\Main-camera\animation.png`` - ``C:\Users\user_name\room\Picture-camera\animation.png`` - ``C:\Users\user_name\room\Window-camera\animation.png`` .. tab:: Save to different files | In the Blender output settings, enter the desired tokens for the output path : ``C:\Users\user_name\room\animation-{camera_name}.png`` When adding all cameras to the queue, BRQ expands them to: - ``C:\Users\user_name\room\animation-Main-camera.png`` - ``C:\Users\user_name\room\animation-Picture-camera.png`` - ``C:\Users\user_name\room\animation-Window-camera.png``